Page 53 - BEATS: Secondary School Edition 2020-21
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Us as a tournament entry. Sometimes people don’t      “While I was modding Rocket League, I didn't exactly
          know what they want to see. It's like Steve Jobs said,   assume that I'd see many out-of-the-ordinary events
          ‘Did Alexander Bell do any market research before he   take place. Little did I know, the very first game of the
          invented the telephone?’” — Soham Patil               tournament was going to be a 22-0 drubbing at the
                                                                hands of the eventual champion.” — Ansh Aggarwal
             By early February, just before registrations started,
          a scoping form had been sent out to all eligible        The two weeks of preliminary competition ended
          participants about what games they might want to try   with exciting bouts for third place that left two
          out in the event. With 100 responses, Counter-Strike   incredibly skilled finalists in both Rocket League and
          and Rocket League were the clear favorites among the   Counter-Strike, and while the players spent their time
          student body, with some games coming close.           burning the midnight oil in practice-mode, the admin
                                                                team—and newly formed graphics team composed
          “For a while, the admins thought we'd decide the      of  Aayush  Rathaur,  Simar  Bhogal,  Rishi  Mohan,  and
          games on our own. It's a good thing we didn't do that.   subordinates—had their hands pulled equally taut as
          For example, three out of the five of us (Ansh, Manya,   they worked overtime to put together studio-quality
          and Zorawar) were huge, huge fans of League of        images.
          Legends. And it is, in fact, the world's biggest eSports
          title. We figured the interest for that game would scale
          down throughout the school population — it didn’t. If
          we would have taken League just based on global stats
          we would have had pretty bad turnout and in hindsight,
          that scoping form turned out to be a lifesaver.”


             Once the games had been decided and participants
          were  registered,  the  admins  spent  a  couple  of  days
          setting up a Discord on which the tournament would
          take place, furnishing it just in time for the preliminary
          rounds that began on February 7 for Rocket League
          and February 10 for CS: GO, and ran for the next seven
          days.


             The  preliminary  rounds  were  full  of  action,  both
          incredibly high-octane plays and some slightly more…
          comical occurrences that would serve as amazing
          entrants into highlight Reels further down the line.


                                                                “I think that in the last week everyone was just running
                                                                around like rats in a maze. Soham had to figure out
                                                                how to set up and operate a telestrator on his own
                                                                while basically co-directing a TV production. I had
                                                                to prepare commentary for an endless array of
                                                                possibilities  and  figure  out  how  to  analyze  games  I
                                                                had little experience in while also having to become
                                                                the backup showrunner. It's safe to say we felt a little
                                                                short-staffed. And then our team was overseeing the
                                                                graphics teams, who were putting together these
                                                                amazing visuals but that took a fair amount of blood,
                                                                sweat, and tears, too.”
          Graphics Design for eSports - Player statistics graphics


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